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A complete and easy to use Save & Load System for making your games persistent. This package also includes our Blartenix Common package.
You can test this Demo of a Basic Multi Scene implementation of this system.
Features:
- Save: GameObjects, Transforms, Parents, Components Scripts Data, Scriptable Objects and more in the most simple way of doing it.
- Save by Slots
- Files Encryption
- Temporary data
- Easy integration with existing projects
- Multiple demo implementations to help you get started
- Object pooling support.
Multiple tutorial videos on Blartenix Youtube channel.
Full C# source code.
PDFs with all the documentation in English and Spanish.
Version 2.x is not backward compatible with versions 1.x. All references to files from previous versions of the package should be removed to avoid issues. It is recommended to start using from a new project.
Blartenix Save & Load System
