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Lean Go Maps uses Google static maps API to query maps and "map" them to the unity world. This asset makes it easy to convert map positions to unity world positions and vice versa. You don't need to deal with the Mercator projections, we do it for you! This asset is a good start to make a Pokemon Go like location-based game. In addition to handling map queries, scripts to handle location services on mobile devices are also included. IMPORTANT: Effective July 2018, YOU MUST OBTAIN AND ENTER A GOOGLE STATIC MAPS API KEY TO USE THIS ASSET. This change was made by Google on their Map API's. You can still make a large number of map queries for free, but only with a valid API key.

Lean Go Maps: For Location-based Games

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File size
39.4 KB
Latest version
1.1
Latest release date
Mar 20, 2017
Original Unity version
5.4.1
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