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Use any device supported sensor in a really easy way.
Online documentation | Forum thread
Supported Platforms
★Android platform. It doesn't require any "AndroidManifest.xml" changes.
Features
★Supports (depends on device hardware): Accelerometer, Ambient Temperature, Game Rotation Vector, Geomagnetic Rotation Vector, Gravity, Gyroscope, Gyroscope Uncalibrated, Light, Linear Acceleration, Magnetic Field, Magnetic Field Uncalibrated, Pressure, Proximity, Relative Humidity and Rotation Vector.
★You can get Sensor info (vendor, version...).
★Returns raw data directly from Android API with no calculations involved so you aren't stuck with weird code behaviour that you can't change.
★You can get a list of device supported sensors. Full object oriented API.
★C# Source code included.
★Documentation available.
★Easy integration to your Unity project.
★Well organized and structured code.
★Event based. Example: OnAccelerationChanged(Vector3 acceleration), OnProximityChanged(float centimeters).
★Examples available. Includes an example to test the full API.
Online documentation | Forum thread
Supported Platforms
★Android platform. It doesn't require any "AndroidManifest.xml" changes.
Features
★Supports (depends on device hardware): Accelerometer, Ambient Temperature, Game Rotation Vector, Geomagnetic Rotation Vector, Gravity, Gyroscope, Gyroscope Uncalibrated, Light, Linear Acceleration, Magnetic Field, Magnetic Field Uncalibrated, Pressure, Proximity, Relative Humidity and Rotation Vector.
★You can get Sensor info (vendor, version...).
★Returns raw data directly from Android API with no calculations involved so you aren't stuck with weird code behaviour that you can't change.
★You can get a list of device supported sensors. Full object oriented API.
★C# Source code included.
★Documentation available.
★Easy integration to your Unity project.
★Well organized and structured code.
★Event based. Example: OnAccelerationChanged(Vector3 acceleration), OnProximityChanged(float centimeters).
★Examples available. Includes an example to test the full API.
Super Sensor
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3 years ago
Sweet piece of software!
Built the scene in a new project to my phone and this application works, like effortlessly!
Now I have data from the hardware!
Thank you.
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License agreement
Standard Unity Asset Store EULALicense type
File size
76.9 KB
Latest version
1.0
Latest release date
Dec 18, 2017
Original Unity version
5.3.6
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