평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
1/4
Use any device supported sensor in a really easy way.
Online documentation | Forum thread
Supported Platforms
★Android platform. It doesn't require any "AndroidManifest.xml" changes.
Features
★Supports (depends on device hardware): Accelerometer, Ambient Temperature, Game Rotation Vector, Geomagnetic Rotation Vector, Gravity, Gyroscope, Gyroscope Uncalibrated, Light, Linear Acceleration, Magnetic Field, Magnetic Field Uncalibrated, Pressure, Proximity, Relative Humidity and Rotation Vector.
★You can get Sensor info (vendor, version...).
★Returns raw data directly from Android API with no calculations involved so you aren't stuck with weird code behaviour that you can't change.
★You can get a list of device supported sensors. Full object oriented API.
★C# Source code included.
★Documentation available.
★Easy integration to your Unity project.
★Well organized and structured code.
★Event based. Example: OnAccelerationChanged(Vector3 acceleration), OnProximityChanged(float centimeters).
★Examples available. Includes an example to test the full API.
Online documentation | Forum thread
Supported Platforms
★Android platform. It doesn't require any "AndroidManifest.xml" changes.
Features
★Supports (depends on device hardware): Accelerometer, Ambient Temperature, Game Rotation Vector, Geomagnetic Rotation Vector, Gravity, Gyroscope, Gyroscope Uncalibrated, Light, Linear Acceleration, Magnetic Field, Magnetic Field Uncalibrated, Pressure, Proximity, Relative Humidity and Rotation Vector.
★You can get Sensor info (vendor, version...).
★Returns raw data directly from Android API with no calculations involved so you aren't stuck with weird code behaviour that you can't change.
★You can get a list of device supported sensors. Full object oriented API.
★C# Source code included.
★Documentation available.
★Easy integration to your Unity project.
★Well organized and structured code.
★Event based. Example: OnAccelerationChanged(Vector3 acceleration), OnProximityChanged(float centimeters).
★Examples available. Includes an example to test the full API.
Super Sensor
(5개)
101 users have favourite this asset
(101)
$30
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
76.9 KB
최신 버전
1.0
최신 릴리스 날짜
2017년 12월 18일
원본 Unity 버전
5.3.6
지원
웹사이트 방문Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members