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An easy-to-use yet powerful waypoint system for Unity. Provides the visual tools you need to get creative and get the job done quickly and properly when it comes to placing waypoints in your levels.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.30f1
Compatible
Compatible
Compatible
Additional compatibility information

*Works with all render pipelines*

*Works with all input systems*

*Works with Unity 2019.4 or newer*

Description

Features

  • 🗺️ Advanced waypoint system.
  • 🎨 Intuitive waypoint visualziations let you visualize the path, direction, and closed loops in the Scene view.
  • 🚀 Rapidly build your level with the 'Waypoint Editor'.
  • 🤹 Add and configure waypoint events without ever leaving the path editor.
  • 📝 Automatic waypoint naming.
  • 👻 Automatically generate 'Ghost' visual representations of your movers.
  • ⏪ Full editor undo support.
  • ⚙️ Automatic waypoint & waypoint container component addition lets you make the editor automatically add your custom components.
  • ♾️ Many different pathing modes and styles. (Linear, splines, closed loop, ping pong, etc.)
  • 👨‍🏫 Great for beginners and professionals.

Upcoming Features

  • ⚖️ Waypoint weights for advanced spline editing.

Low CPU Overhead. "Waypoints & Pathing" is extremely efficient and takes up minimal disk space. Most of the listed file size is made up of demo content.


Powerful Unity editor event integration. This asset provides Unity editor events for almost any situation you could imagine giving you the power to string together events in the editor to quickly string together behaviours in your game or write code to subscribe to these events in your own scripts to customize the system in anyway you see fit.


Well documented. comes with demo scenes, hand-written documentation, tutorial videos, and a generated API reference.


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Documentation:

API reference

Documentation


*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*

Technical details

*Works on all render pipelines*

*Works with all input systems*

*Works with Unity 2019.4 or newer*

Waypoints & Pathing

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
120.5 MB
Latest version
1.0.1
Latest release date
Feb 3, 2023
Original Unity version
2020.3.30
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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