Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
Painting
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/10
Fluid Flow allows you to paint fluid to your objects in real time, and simulate it flowing down the surface dynamically. Use it for blood, paint, or any other kind of fluid.
Render pipeline compatibility
The Built-in Render Pipeline is Unityโ€™s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.6f1
Compatible
Compatible
Compatible
2020.3.34f1
Compatible
Compatible
Compatible
Additional compatibility information

The texture painting and fluid simulation are independent of the render pipeline used.

For overlaying fluid over your models, or unpacking the texture atlas you might have to adjust your custom shaders.

There are custom shader graph nodes, and surface shader utility functions included to make this as easy as possible.

Description

The main feature of Fluid Flow is the dynamic flow simulation.

However, you can also use it just for real-time 3D texture painting/decals, which also supports skinned mesh renderers.


๐Ÿ•น๏ธ Try the WebGL demo!

๐Ÿ“– Check out the Documentation!

๐Ÿ’ฌ Forum


โšก The texture painting and flow simulation are handled fully on the GPU for optimal performance!


โœจ New Particle-Based flow simulation!

โœจ Project Color, Normal, or Fluid Decals!

โœจ Draw Color and Fluid using 3D shapes!

โœจ Update Gravity maps at runtime!

โœจ Flow reacts to Skinned Mesh Deformations, and Normal Maps!


๐Ÿ’ก Fluid can flow over UV-seams!

๐Ÿ’ก UV-seam artifacts can be hidden! Good UV unwrap is still needed.


๐Ÿš€ Clean high performance code, with minimal dynamic memory allocations!

๐Ÿš€ Utilizing Jobs and the Burst compiler!


๐Ÿ”ง Custom Editor tools for easy setup!


๐Ÿชถ Due to its modular structure, you can decide which parts of Fluid Flow you want to use, without unnecessarily bloating your project.


๐Ÿšง Fluid Flow is not a physically accurate fluid simulation, but it provides good-looking fluid for your games at a comparable low performance cost!

As fluid is painted and simulated in UV space, your meshes require a UV unwrap with non-overlapping UV islands, so there is a 1:1 correlation between the object's surface and the texture.


๐Ÿšง Please note that your objects require a specialized shader for overlaying the fluid, or when using the texture atlas system.

There are basic surface and shader graph shaders included. Alternatively, you can easily create your own supported shaders with the provided custom shader graph nodes, or shader utility functions.


โœ… Works with any Rendering Pipeline.

โœ… Full source code included.

โœ… Tested on Windows, Android, and WebGL! Should work on any platform!

โœ… VR/XR Support!


๐ŸŒŸ Support and updates since 2019!


Any further questions or suggestions?

๐Ÿ“ง mr3d.cs@gmail.com


Required Unity Packages:


Technical details

Features:

  • real-time UV space gravity map generation:
    • texture-based flow simulation
    • particle-based flow simulation
    • influenced by skinned mesh deformations
    • influenced by normal maps
  • 3d texture painting on (skinned) renderers
  • draw decals on (skinned) renderers
  • fluid flowing over UV seams
  • fluid effects: evaporation, blur (soaking)
  • fix UV seam artifacts
  • caching system
  • custom editor windows
  • modular, optimized and open code-base (no .dlls)

Required Unity Packages:

Fluid Flow 2

(12)
462 users have favourite this asset
(462)
$50
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
13.3 MB
Latest version
2.5.2
Latest release date
Nov 18, 2024
Original Unity version
2020.3.34
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright ยฉ 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR