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With Forces & Physics Lab you will be able to create forces of nature in your scene, without effort!
Gravity Objects:
Pulls objects with gravitational attraction, according to Newton's formula.
Directional Gravity:
Pulls objects with gravitational attraction, towards a direction.
Magnet simulation:
Repels the same poles, attracts the opposites.
Soft collision:
Gives a density value to objects and enables Interactive Foliage, Fluids, Gasses and more!
Water:
Let object's float (or sink) on water. Works with, or without Density object's.
Thrusters:
Adds a force to a rigidbody. Or make it float above a surface.
Process forces:
Giving priority values to gravity fields, makes it possible to create gravity free zones. And gives you ultimate control!
Full C# source code
High performance
Non alloc support, low memory usage.
Fully customized editor UI and Multi-editing
Demo scenes included!
See more in the demo and full documentation
assets@robreijnen.nl
Gravity Objects:
Pulls objects with gravitational attraction, according to Newton's formula.
Directional Gravity:
Pulls objects with gravitational attraction, towards a direction.
Magnet simulation:
Repels the same poles, attracts the opposites.
Soft collision:
Gives a density value to objects and enables Interactive Foliage, Fluids, Gasses and more!
Water:
Let object's float (or sink) on water. Works with, or without Density object's.
Thrusters:
Adds a force to a rigidbody. Or make it float above a surface.
Process forces:
Giving priority values to gravity fields, makes it possible to create gravity free zones. And gives you ultimate control!
Full C# source code
High performance
Non alloc support, low memory usage.
Fully customized editor UI and Multi-editing
Demo scenes included!
See more in the demo and full documentation
assets@robreijnen.nl
Forces & Physics Lab
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License agreement
Standard Unity Asset Store EULALicense type
File size
8.9 MB
Latest version
1.2f
Latest release date
Mar 28, 2019
Original Unity version
2017.2.0
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