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This tool is using edited default and diffused unity shaders with option to apply custom color on top of your sprites.
It's a tool that will make your sprites flash with custom color.
🔀 Features:
� Flash in Edit Mode (You can flash the sprite in edit mode which will save you a lot of time).
� Preview mode (See how applied color actually looks on your sprite in edit mode).
� Color Presets (Save colors that you often use).
� Multiple Sprites (If your character is made of multiple parts you can include those parts to be flashed simultaneously).
� Duration (How long the color will be applied on sprite).
� Amount (Applied color transparency).
� Decrease Amount Over Time (gradually decrease amount of flashed color based on duration).
� Select Material (Default, Diffused).
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🔂Update v1.3
� Reorderable List (Use Multiple Sprites Feature) for Unity 2020+ fixed.
� Issue with 'EditorApplication.delayCall' Fixed.
� Tool is modified to work with any version of Unity (5.6.0f3+)
� Playmaker Actions Available to download from our website's Documentation Page
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🔂Update v1.2
� Multiple sprites feature improved:
� Each Sprite part can be setup with it's own (Flash Color, Flash Amount, Duration, Material...)
� Sprite parts array is Reorderable now for easier navigation.
� Added button to flash specific Sprite part.
� Added button to Flash all Sprite parts.
� FlashAll() method added.
� FlashPart() method added (You can flash specific part only that has it's own settings)
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🔂Update v1.1.3
� Prefab missing material fixed.
� Flash while in preview mode will now disable preview mode.
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🔂Update v1.1
� Multiple sprites feature added (If your character is made of multiple parts you can additionally include those parts in a list and they will behave exactly the same as main sprite)
� Invoking Flash() while GameObject is disabled will not throw an error any more.
� Setting Duration value below 0 problem fixed.
� Preview Mode: blue component background color is now disabled, and there is only help box notification on top of the component.
Sprite Flash Tool
