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If you're working on the scene which the background consists of some buildings with complex meshes or a large number of props, and you need to be able to see them from any angle of view you want, this plugin is perfect.

It greatly improves performance by generating "imposter" replacements for objects in the scene.

Imposter is similar to billboard but much more advanced. Imposter can be seen from every angle of view you want, has the same material as the original game object, and interacts with lights, as long as it is far away.

By using imposter to improve performance, you can put the details on the foreground or characters.

Features:
- Outputs a prefab, easy to use.
- Supports shadow casting.
- Supports for standard shader.
- Supports full sphere and upper hemisphere modes.

ZHImpostorBaker

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File size
315.6 KB
Latest version
1.2
Latest release date
Dec 19, 2019
Original Unity version
2019.2.8
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