11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
1/1
A collection of three C# classes to make your programming experience more convenient.
Includes:
Stickybool; a bool that will become true when a value goes above a set upper limit, and false if it goes below a set lower limit.
Checkable; A generic variable, where you can easily check if it has changed since the last time you checked using Checkable.HasChanged.
GameObjectPool; A class that will almost completely handle the pooling of GameObjects for you, saving you the performance impact of rapidly creating and destroying for example bullets, while making activating and deactivating almost as simple as the Instantiate and Destroy functions they replace.
Includes:
Stickybool; a bool that will become true when a value goes above a set upper limit, and false if it goes below a set lower limit.
Checkable; A generic variable, where you can easily check if it has changed since the last time you checked using Checkable.HasChanged.
GameObjectPool; A class that will almost completely handle the pooling of GameObjects for you, saving you the performance impact of rapidly creating and destroying for example bullets, while making activating and deactivating almost as simple as the Instantiate and Destroy functions they replace.
Tim's C# Class Bundle
(評価数が不足しています)
7 users have favourite this asset
(7)
$4.99
シート
1
更新された価格と消費税/VAT はチェックアウト時に計算
払い戻しポリシー
以下で安全にチェックアウト:

高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
言語選択
USD
EUR
Copyright © 2025 Unity Technologies
全ての表示価格には消費税は含まれていません
USD
EUR