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Addr: Scene Loader is an unobtrusive hassle-free Scene Loader for Unity Addressables. Whether your looking to show menus or load gameplay Addr is the perfect solution.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2021.3.5f1 | 兼容 | 兼容 | 兼容 |
2020.3.20f1 | 兼容 | 兼容 | 兼容 |
2020.3.24f1 | 兼容 | 兼容 | 兼容 |
描述
For years we’ve tried varying solutions to tackle scene loading/unloading, loading screens, etc. During that time, we’ve experienced inconsistent behaviour, poorly supported frameworks, and complex management solutions that kept us wanting more.
With Addr we’ve taken scene loading back-to-basics with a solid, hassle-free solution that just works.
Are you tired of writing and maintaining custom code to:
- Load and unload menus
- Show/hide loading screens?
- Update loading progress bars?
- Manage active/inactive scenes?
- etc?
Addr: Scene Loader can solve all of those problems, and more!
Addr exists to provide and establish consistent, reliable scene loading/unloading functionality while using Unity Addressables.
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11000+款5星资源
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