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Addr: Scene Loader is an unobtrusive hassle-free Scene Loader for Unity Addressables. Whether your looking to show menus or load gameplay Addr is the perfect solution.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.5f1
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2020.3.20f1
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2020.3.24f1
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描述

For years we’ve tried varying solutions to tackle scene loading/unloading, loading screens, etc. During that time, we’ve experienced inconsistent behaviour, poorly supported frameworks, and complex management solutions that kept us wanting more.


With Addr we’ve taken scene loading back-to-basics with a solid, hassle-free solution that just works.


Are you tired of writing and maintaining custom code to:

  • Load and unload menus
  • Show/hide loading screens?
  • Update loading progress bars?
  • Manage active/inactive scenes?
  • etc?

Addr: Scene Loader can solve all of those problems, and more! 


Addr exists to provide and establish consistent, reliable scene loading/unloading functionality while using Unity Addressables.

技术细节

Addr requires the Addressables package from Unity to be added to your project to work.


  • Completely documented C# source code
  • Fully extensible C# Api
  • Getting started documentation
  • Example scene demonstrating complete functionality
  • Asynchronous Loading and Unloading of Addressable scene collections
  • Built-in loading scene support
  • Code and Editor event callbacks
  • Solution playbook to common development scenarios 
  • Dedicated support

Addr: Scene Loader

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FREE
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文件大小
471.3 KB
最新版本
1.2
最新发布日期
2022年7月25日
原始 Unity 版本
2020.3.20
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