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Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.28f1 | Compatible | Compatible | Compatible |
2019.4.14f1 | Compatible | Compatible | Compatible |
Provides a graph editor for editing procedural palettes. Supports many node types:
- Fixed or random colors
- Mix 2 colors
- Mix 3 colors randomly
- Make RGB, HSL, or LAB gradients
- Random offset
- Random walk from source color
- Set hue, saturation, or lightness to fixed value or randomly
- Sample an ellipse in the color space
For a full list, see Node Reference.
Provides color generation algorithms, including uniform random, random hue, value, or saturation, random from gradient, random mix of three colors, four-point harmony, random tints or shades, random sample from ellipse in the color space.
See Algorithm Reference.
Support for additional color models which includes interpolation, gradients, and conversion between models.
- LAB
- HSL
Provides extensions methods for gradients, and response curves for colors in all three color spaces.
Supports color parsing from strings:
- Hexadecimal codes (with or without hash, with or without alpha, with or without half the digits).
- Color names for Unity colors.
- Grey color values (using bytes or floats, with or without alpha).
- RGB and RGBA color values (using bytes or floats).
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