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Enhance Unity preference management with Final Preferences! Features multi-scope settings, real-time editor UI, encryption, and comprehensive documentation for seamless integration.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.40f1
Compatible
Compatible
Compatible
Description

Editor Support for MacOS and Linux is currently limited (Does not apply to Runtime). More Information


Final Preferences is an advanced Unity asset tailored to elevate the management of game settings and preferences across various scopes. This asset extends the foundational PlayerPrefs and EditorPrefs to include unique features like ProjectRuntime and ProjectDevelopment scopes, robust encryption options, and a dynamic editor UI.


The customizable nature of Final Preferences makes it an excellent choice for any game genre, particularly those requiring secure and complex preference management systems. Developers can effortlessly integrate and modify the asset's functionalities, making it adaptable to specific project needs. Its design enhances workflow and ensures a seamless and efficient management experience.


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Technical details
  • Multi-Scope Management: Includes multiple scopes such as Player, ProjectRuntime, ProjectDevelopment, and Editor, each tailored for specific development needs and environments.

  • Encryption Support: Offers the capability to encrypt sensitive data, safeguarding player and application settings from unauthorized access.

  • Powerful Editor UI: Features a sophisticated editor interface that allows for real-time visualization and modification of preferences, supporting direct interactions even in standalone game builds.

  • Preference Item Framework: Utilizes a generic PreferenceItem<T> class, enabling typed preference management, auto-sync features, and event triggers upon preference changes.

  • Real-Time PlayerPrefs Monitoring: Enhances debugging by allowing developers to monitor and update PlayerPrefs values in real time within standalone builds.

  • Compatibility and Integration: Designed for easy integration with minimal setup required, compatible with various development phases and build environments.

  • Comprehensive Documentation: Comes with detailed documentation covering setup, usage, and all features, ensuring developers can leverage the asset fully.

  • Customizable and Extendable: Allows easy customization and extension to fit specific project requirements, making it suitable for any game genre.

Final Preferences

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$15.99
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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File size
579.1 KB
Latest version
1.4
Latest release date
Oct 21, 2024
Original Unity version
2021.3.40
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