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Efficiently tag and multi-tag GameObjects with Tagger, an intuitive and rapid tool for organized tagging in Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.40f1
Compatible
Compatible
Compatible
Description

Tagger is an easy-to-use asset to tag and multi-tag GameObjects and prefabs.



For sorting and general clarity, tags are group-able, sort-able, and color-able.



Tagger's ultimate goal was to achieve the best possible performance, even with many GameObjects or complex searches.


Together with simple UI-based creation and assignment of tags.



If you write your own tagger data loader, it is possible to save and load at run-time. This means you can create/delete tags in run-time.



Long-term support. Tagger has been available since September 2017. I still support Tagger and add customer requests.


Documentation


Support

Technical details
  • Minimal Overhead: Requires only one Int32 per taggable GameObject.
  • Ease of Use: Simple setup and intuitive interface for quick integration.
  • Search Capabilities:Simple searches similar to Unity's FindTag.
    Advanced searches using And, Or, and Not combinations.
  • High Performance: Optimized for speed, even with large numbers of GameObjects and complex queries.
  • Tag Management:Grouping of tags for better organization.
    Color coding for visual clarity.
  • Expandability: Supports custom data loaders for runtime save/load operations.
  • Comprehensive Documentation: Detailed guides and fully documented source code.
  • Filter-Based Matching: Includes/excludes tags for precise querying.
  • Inspector Integration: Property decorators for custom tag lists in the Inspector.
  • Long-Term Support: Continuously supported with regular updates and enhancements.

Final Tagger - Multi-Tag Your GameObjects (formerly Tagger)

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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