평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

도구
유틸리티
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/8

Unity “Fur & Hair Tool” (FAHT) is a powerful but simple Unity tool to help 3D character modellers add hair & fur to their characters in Unity. The combination of Meshes, brushes & textures allows the artists to speed up & focus on being his/her creative best. The tool has simple, intuitive features & most importantly, is & looks 3D. The tool is designed to give 3D artists a higher level of control when working with human & animal characters hair.


Prerequisites:
Editor Coroutines:

Add the package to the project from ‘Package Manager’ under ‘Window’ menu. For more instructions,visit Editor Coroutines.


Key Features & Highlights of the Tool

1: Supports Rigged/Animated meshes.
2: Automate texture placement at the click of a button is a key highlight of the tool.
3: Support for multiple materials of the fur mesh, which enables complex fur appearance.
4: Special Shader is provided, to customize the appearance of the fur.
5: Two types of Fur Mesh generation: (Please refer page 3 of the Documentation)
    a: Generated Mesh - Generate mesh from Quads.
    b: Custom Mesh - Import Custom fur Mesh from any 3D package to place it as fur on Base mesh.
6: Brushes: (Please refer page 4 of the Documentation)
    a: Fur Brush: Place/Paint fur on Base Mesh in Scene window.
    b: Comb Brush: Emulates a Comb to direct the fur flow.
    c: Twist Brush: Modifies the orientation of fur about surface normals.
    d: Erase Brush: Removes fur.
    e: Scale Brush: Modifies fur size.
    f: Raise/Lower Brush: Lifts or sinks the fur from/towards the surface of base mesh.
    g: Selection Brush: Allows selecting fur in specific region, that can be then be modified using above brushes.
7: Texture Map: (Please refer page 6 of the Documentation) The texture map feature can be used to automate fur/hair generation. Instead of using brushes to create Fur/Hair, get even distribution of fur/hair over the entire model with a click of a button. Two UV mapped textures are provided to control the properties of fur:
    a: Scale texture: Controls the scale of fur.
    b: Density texture:Controls the amount/density of fur.


Limitations:
Final mesh should have a maximum vertex count of 64k.


Feedback:
We are eager to get your feedback. This tool is a first time effort for our team. Your inputs will guide us to make this tool beneficial for all the 3D character artist community..
  Please share your views here and visit us on our Website.

Hair and Fur Tool

(4개)
56 users have favourite this asset
(56)
$20
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
라이선스
파일 크기
20.0 MB
최신 버전
1.1
최신 릴리스 날짜
2020년 5월 13일
원본 Unity 버전
2018.3.14
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
언어
어필리에이트 프로그램
멤버십링크 생성기어필리에이트 ID
Feedback
파트너 프로그램
협력사
USD
EUR
Copyright © 2025 Unity Technologies
모든 가격은 부가가치세를 제외한 금액입니다.
USD
EUR