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Do you often wear multiple hats? Create workspaces that customise the appearance and behaviour of the Editor, then switch between them as you move between different tasks – using a handy UI!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.27f1
Compatible
Compatible
Compatible
Description

Hats enables the concept of workspaces in Unity.


⛑️ Workspaces

Workspaces are a bit similar to layouts – but way more powerful!


By switching workspaces, the Editor can be made to load a specialised layout, open one or more scenes, hide or lock objects in the open scene, hide specific components, and more. Third-party tools can be made to work differently. And you can create custom behaviour as a result of a workspace switch.


You can switch to a workspace at any moment to customise the appearance or the behaviour of the Editor according to the task you are performing.


👉🏻 For instance:

One could have workspaces for Level Design, Cinematics, Testing...

  • When the Level Design workspace becomes active, it loads the main game scene and hides some components.
  • When the Testing workspace is activated, it loads the Initialisation scene, so the developer can immediately enter Play Mode and test the game from the main menu.
  • When Cinematics loads, it opens the main scene

Hats can make the Unity Editor more streamlined, so you get focus – whichever hat you're wearing at the moment 🎩


But that's not all...


👫 Teams

In addition to workspaces, Teams can be used to group Editor users, using their Unity ID (i.e. their email). If a user is signed in and their email is listed as a user of a Hats Team, they are part of that Team, and that Team's workspace becomes enabled for them. This happens as soon as the Editor is launched.


This allows to auto-enable a workspace for users of a certain team.


👷🏼‍♂️ Build your own Hats-powered tools

In addition to the built-in functionalities, Hats provides a host of public API to query the current state of workspaces and Teams. This allows you to create smart tools that provide a tailored experienced to their users.


🈶️ CJK languages support

Hats supports CJK languages for team and workspace names.

该工具支持中文。

このツールは日本語をサポートしています。

이 도구는 한국어를 지원합니다.


📘 Documentation

If you want to learn more before getting Hats, you can browse the documentation website.


💰 Save some money

Hats is part of our All Editor Tools bundle. By getting that, you effectively get Hats at 25% off. If instead you already purchased Hats, you get a discount on the bundle.

Technical details

Hats is only compatible with Unity 6, not with previous versions.

Hats - Workspaces and Teams

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
546.2 KB
Latest version
1.0.1
Latest release date
Dec 5, 2024
Original Unity version
6000.0.27
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