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Lean Texture+ is an extension to Lean Texture, adding many new types of texture modification tools!
Render pipeline compatibility
The Built-in Render Pipeline is Unityโ€™s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.0f1
Compatible
Compatible
Compatible
Description

๐Ÿ“„ Docsโ€ƒ๐Ÿ’ฌ Forumโ€ƒ๐ŸŒ Site

๐Ÿ’ก Easy To Use โ€• Simply right click your texture, select Create/Lean/Texture, adjust the settings, and click Save!

๐Ÿ’ก Make Seamless โ€• Quickly convert a texture with seams into a seamless one that can be tiled many times without gaps!

๐Ÿ’ก Convert To Normal โ€• Quickly generate a normal map from a height map or color texture.

๐Ÿ’ก Replace Colors โ€• Quickly make different color versions of your textures for endless variety!

๐Ÿ’ก Copy Filters โ€• Quickly make a texture with filters copied from other textures, so you can make them all receive the same modifications!

๐Ÿ’ก Channel Packing โ€• Quickly combine multiple textures into one packed texture. This is great for shaders/materials that require specific data to be stored in specific channels (e.g. RGB = Albedo, A = Smoothness).

๐Ÿ’ก Create Textures โ€• Quickly generate a new texture based on a color gradient, solid color, texture, or multiple textures.

๐Ÿ’ก Modify Textures โ€• Quickly apply filters to textures to adjust the brightness, hue, saturation, and much more. These can also be stacked, making it super easy to use.

๐Ÿ’ก Lighting Fast โ€• This asset has been highly optimized using Jobs and Burst, allowing you to modify your textures with as many filters as you like.

๐Ÿ’ก Realtime Preview โ€• Instantly see what your texture looks like as you adjust the settings. Preview settings include RGB channel isolation, and a preview of what the texture looks like when tiled.

๐Ÿ’ก Non-Destructive โ€• All texture modifications are done separately from your source textures, so you can always edit them later without losing any quality.

๐Ÿ’ก In Game & In Editor โ€• All features can be accessed from the C# API too!

โš ๏ธ Burst โ€• This asset uses Unity's Burst package, learn how to install it HERE.

Texture Creation Techniques:

๐Ÿ“ Simplex Noise - This creates a new texture from procedural noise.

๐Ÿ“ Color - This creates a new texture where all pixels are the same color.

๐Ÿ“ Gradient - This creates a new texture from a color gradient.

๐Ÿ“ Texture - This creates a new texture based on another texture in your project.

๐Ÿ“ Channel Packed Texture - This creates a new texture based on 4 other textures.

Texture Modification Techniques:

๐Ÿ› ๏ธ Offset Pixels - Quickly shift the pixels of your texture along the x and y axes.

๐Ÿ› ๏ธ Blur - Quickly blur your texture.

๐Ÿ› ๏ธ Make Seamless - Quickly remove seams from the edges of your texture.

๐Ÿ› ๏ธ Pixelate - Quickly make your texture look blocky.

๐Ÿ› ๏ธ Convert To Normal - Quickly turn your texture into a normal map.

๐Ÿ› ๏ธ Modify Normal Strength - Quickly adjust the strength of your normal map texture.

๐Ÿ› ๏ธ Copy Filters From - Quickly apply the same filters and settings to multiple textures.

๐Ÿ› ๏ธ Modify Contrast - Quickly adjust the contrast of your texture.

๐Ÿ› ๏ธ Combine With Texture - Blend another texture into the current texture.

๐Ÿ› ๏ธ Invert - Quickly invert the colors of your texture.

๐Ÿ› ๏ธ Modify Sharpness - Quickly adjust the sharpness of your texture.

๐Ÿ› ๏ธ Mirror - Quickly mirror/flip the pixels in your texture.

๐Ÿ› ๏ธ Swap Channels - Quickly swap/swizzle the channels of your texture.

๐Ÿ› ๏ธ Replace Color - Quickly swap one color with another in your texture.

๐Ÿ› ๏ธ Color Edges - Quickly add colors to the edges of your texture.

๐Ÿ› ๏ธ Quantize - Quickly reduce the amount of possible values in each color channel.

๐Ÿ› ๏ธ Resize - Quickly resize the current texture.

๐Ÿ› ๏ธ Modify Brightness - Quickly adjust the brightness of your texture.

๐Ÿ› ๏ธ Convert To Grayscale - Quickly turn your texture into grayscale.

๐Ÿ› ๏ธ Rotate Hue - Quickly adjust the colors of your texture.

๐Ÿ› ๏ธ Multiply Channels - Quickly adjust the channel values of your texture.

๐Ÿ› ๏ธ Modify Saturation - Quickly adjust the color saturation of your texture.

๐Ÿ› ๏ธ Tint Color - Quickly change the overall color of your texture.

Thanks for reading โค๏ธ

Technical details

This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.

Lean Texture+

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License type
File size
41.5 MB
Latest version
2.1.0
Latest release date
Mar 28, 2024
Original Unity version
2021.3.0
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