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This is ProMaterial Combiner. (it does exactly the same that ProMaterialCombiner++ does).


ProMaterialCombiner++ includes:


- Source code.


- Reuse textures to make atlases smaller.


- Batch mode: Combine several objects materials.



ProMaterial Combiner is an editor extension that will combine materials with 1 click. Quick and easy.



Custom shaders?, no worries; the tool works with any shader.


NOTE: If your UVs are outside [0,0-1,1] and you are using textures your combined material will look wrong; make sure your UVs are inside [0,0-1,1] for your objects


NOTES: - 2022.3.27f1+ supported.


- Easy, Just select your object and click combine.


- No scripting required.


- Meshes automatically set up and adjusted.


- Supports any shader (detected automatically).


- Full lightmapping support.


- Your source assets will not be touched.


- Works with colored and textured materials.


- Supports tiled materials.


- Generate prefabs from the combined object.


- Supports skinned mesh renderers.


- Malformed UVs on colored-only materials are organized automatically.



NOTE: In order to combine materials all shaders have to be the same type.


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Pro Material Combiner

(15개)
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