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1/5
Runtime Mesh Simplifier is an extremely fast mesh simplification tool. You can easily simplify meshes during runtime.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.18f1
Compatible
Compatible
Compatible
Description

NOW WORKS ON MOBILE AND DESKTOP PLATFORMS!


Optimize your meshes in real-time with the Runtime Mesh Simplifier Unity asset! RMS allows you to quickly and easily simplify meshes during runtime, making it the perfect solution for generating LODs on the fly, optimizing meshes for different running platforms, and a variety of other useful tasks.


Support | Discord | Documentation



Key Features:


  • 🚀 Extremely fast simplification of meshes in milliseconds.
  • 💻 Suitable for runtime environments, including support for skinned meshes, smooth or flat meshes, and meshes with multiple materials.
  • 🎨 Customize mesh simplification settings to suit your specific needs, including the target error and other variables.
  • 🖥️ Native plugin with a C# interface for easy integration into your Unity projects.
  • 💡 Compatible with Unity Free and Pro versions on all platforms
  • 🖥️ Works on mobile and desktop platforms


If you have any questions or need assistance, our friendly support team is always here to help at help@leastsquares.io.

RMS - Extremely Fast Runtime Mesh Simplifier for Mobile & Desktop

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$40
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License type
File size
17.0 MB
Latest version
1.3
Latest release date
Mar 27, 2023
Original Unity version
2021.3.18
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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