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sHierarchy aims to be robust but keep both stability and compatiblity high to developers.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.1.1f1
Compatible
Not compatible
Not compatible
Additional compatibility information

Any version above 2019.1+ sould work. Please see Technical details section for more information.

설명

sHierarchy is meant to design that matches the Unity default settings. With that being said, user should find familiars without forcing themselves learning a new tool.


We choose to design a minimalistic hierarchy without over exaggerate the tool itself. Yet the tool should be powerful enough for developers to use for their daily tasks.


Principles


  • Plug 'n' play, it works out of the box
  • Lightweight, no other dependencies
  • Does not pollute (project), no files are generated
  • Clean, no other resource files
  • Stable and compatible, no hacky code
  • Open Source, anyone can help us improve!

Features


  • Control all over Edit -> Preferences -> sHierarchy panel
  • Display icon for each GameObject and Components
  • Display enable/disable state of each GameObject/Components
  • Display log/warning/error icon (behind the name of GameObject)
  • Displaying tag and layer of a GameObject
  • Displaying instance ID of a GameObject
  • Any feature can be disabled
  • Work in play mode
  • Work in prefab isolation mode

P.S. Notice this package will only work in Editor, and does not expect user to use it in production builds.


If you have any issue please contact us through GitHub or email to pixisoft.tw@gmail.com.

More Info>>

Technical details

This plugin is base on top of Custom Hierarchy for Unity made by author Federico. Thankfully, Federico has granted us the permission to sell on to market, due to the changes we have changed!


The source can be compiled in .NET 2.0 or above, hence all .NET version should work well with this plugin.


This tool has been tested on Unity version 2019, but we would recommended you use this package in Unity version 2021. We would continue support the latest version of Unity Engine.


Notice the tool is open source; so you can find the full source code on GitHub, the link https://github.com/Pixisoft/sHierarchy. Feel free to open issues if you have question about the tool, or even better if you like to contribute to the package by opening pull requests!

관련 키워드

sHierarchy

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419.5 KB
최신 버전
0.1.4
최신 릴리스 날짜
2021년 7월 29일
원본 Unity 버전
2021.1.1
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