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Struggling with loading and saving data with your Windows 10 UWP games?
Then struggle no more with this easy to use asset.
To save data, simply call the Save method, passing a folder and file name along with an instance of your data to save and this asset will do the rest for you.
To load data, call the Load method passing the file name of the data to load and data type and it will return you the saved data into the object of your choice.
Tested against Universal 10 and Windows Stand Alone platforms.
Full demo scene included to show how simple the asset is to use.
Note: Your data objects must implement DataContract class attributes and DataMembers for the properties to be saved.
Then struggle no more with this easy to use asset.
To save data, simply call the Save method, passing a folder and file name along with an instance of your data to save and this asset will do the rest for you.
To load data, call the Load method passing the file name of the data to load and data type and it will return you the saved data into the object of your choice.
Tested against Universal 10 and Windows Stand Alone platforms.
Full demo scene included to show how simple the asset is to use.
Note: Your data objects must implement DataContract class attributes and DataMembers for the properties to be saved.
UWP 10 Save & Load Utility
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