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このコンテンツはサードパーティのプロバイダーによってホストされており、ターゲティングクッキーを使用することに同意しない限り動画の視聴が許可されません。これらのプロバイダーの動画の視聴を希望する場合は、ターゲティングクッキーのクッキーの設定をオンにしてください。
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◼ Description ◼
22 Heal & Attack effects you can put in any game. The asset works on all rendering pipelines with no problem. Most of the effects have more than one variation. The dimensions of the used sprites are 1024x1024 and the dimensions of the used sprite sheets are 2048x1024.
◼ Effects in the asset ◼
- 11 different types of heal
- 11 different types of attack
-- Arcane Attack
-- Attraction Ball Attack
-- Death Electric Eruption Attack
-- Death Spikes Attack
-- Energized Ball Attack
-- Eruption Attack
-- Fire Attack
-- Lightning Attack
-- Lightning Ball Attack
-- Lightning Circle Attack
-- Spikes Attack
All of the effects are "Area Of Effect". Watch the video to see how most of them look like.
◼ How to use? ◼
1) After importing the asset into your project just double click on the package that is corresponding to your rendering pipeline: if you are using HDRP then HDRP_HealAndAttackEffects, URP - URP_HealAndAttackEffects, etc.
2) Simply select an effect you need and then just drag it to the scene you want. It will start automatically!
◼ Requirements ◼
If you are using HDRP/URP you need Shader Graph version 8.0 or higher installed.
YouTube | Facebook | Twitter | Instagram
◼ Description ◼
22 Heal & Attack effects you can put in any game. The asset works on all rendering pipelines with no problem. Most of the effects have more than one variation. The dimensions of the used sprites are 1024x1024 and the dimensions of the used sprite sheets are 2048x1024.
◼ Effects in the asset ◼
- 11 different types of heal
- 11 different types of attack
-- Arcane Attack
-- Attraction Ball Attack
-- Death Electric Eruption Attack
-- Death Spikes Attack
-- Energized Ball Attack
-- Eruption Attack
-- Fire Attack
-- Lightning Attack
-- Lightning Ball Attack
-- Lightning Circle Attack
-- Spikes Attack
All of the effects are "Area Of Effect". Watch the video to see how most of them look like.
◼ How to use? ◼
1) After importing the asset into your project just double click on the package that is corresponding to your rendering pipeline: if you are using HDRP then HDRP_HealAndAttackEffects, URP - URP_HealAndAttackEffects, etc.
2) Simply select an effect you need and then just drag it to the scene you want. It will start automatically!
◼ Requirements ◼
If you are using HDRP/URP you need Shader Graph version 8.0 or higher installed.
20+ Heal & Attack Effects
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