Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/23
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
V1.04 requires Unity 5.6.3 at least otherwise you will receive the Unity 5.3.4 or 5.2 fallback versions which is only updated to Salvo v1.02.

Real-time demos:
Windows EXE (64-bit), Android APK
Video demo: YouTube
Forum thread

Shuriken Salvo is a gorgeous and easy-to-use Shuriken particle effect library to create looping attack effects of swarm of magical beams or missiles, traveling spirally and leaving trails behind which are both easily adjustable.

This asset contains 10 kinds of effect (fire, ice, lightning, wind, water, holy, darkness, arcane arrow, recovery, revive, meteorite, missile and shuriken) in "homing", "swarm" and "single projectile" versions. Every elemental and missile effect has 2 "power tier" versions. All effects also have mobile-optimized variants.

• Homing version is placed at the attacker and requires assigning a target. This allows each projectile to chase after the target even when either side moves. The particle homing script allows assigning multiple targets, adjustment of homing speed, delay before beginning guidance and choosing between 2 target selection modes: random and closest. The script will work with any Shuriken particle effect beyond this asset with right setup detailed in the documentation.
• Swarm version only needs to be placed at the target's object and then the projectiles will be shooting afar on the target and trigger explosion. The pseudo-homing behavior does not require homing script but each projectile does not chase after the target either when it moves.
• Single projectile version allows you to control the movement of each projectile directly and it will trigger blasting effect upon collision.

Custom shader is included for simulating easy billboard raymarching smoke particles which react to the rotation, color and intensity of the directional light and ambient light in real-time. This can be seen in the desktop version of meteorite and missile 2 effects.

Still not sure whether you want to place your money on us? Why not download our free Particle Ribbon first? It shares the similar particle effect prefab structure.

Is this asset good enough? Please rate or leave your comment below. Like our creations? Follow us on Facebook!

Shuriken Salvo

(14)
991 users have favourite this asset
(991)
$15
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
31.5 MB
Latest version
1.04
Latest release date
May 20, 2019
Original Unity version
5.6.3
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR