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2D Occluded Shader is a set of simple shaders for 2D games. The first simply serves as an occluder, that is an object meant to cover other objects up. The second is for objects that can be occluded, and allows them to be seen even when they are covered up by an occluder.

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2D Occluded Shader

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License type: Single Entity
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File size
130.0 KB
Latest version
1.0.0
Latest release date
May 27, 2014
Original Unity version
4.3.1
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