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Colorinchis let you recolor meshes, sprites, UI... Create the color mask up to 6 channels and recolor with plane colors or gradients. Works at runtime or bake the result in a new texture/sprite.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.38f1
Compatible
Compatible
Not compatible
2021.3.28f1
Compatible
Compatible
Not compatible
Description

Create color variations of your models, sprites or UI elements with some simple steps:


1- Apply the Recolor component to the element you want to recolor.

2- Adjust the mask up to 6 channels.

3- Pick your plain colors or gradients.

🌈 Done! 🌈

4 (Extra)- Bake the result in a new texture to use with your own shaders and materials.


🔥🔥 FEATURES 🔥🔥

  • Compatible with built-in pipeline and URP.
  • Compatible with the following components:
    • UI Images (works with CanvasGroup alpha, Mask and all image types (simple, sliced, tiled, filled))
    • UI Raw Images (works with CanvasGroup alpha, Mask and all image types (simple, sliced, tiled, filled))
    • SpriteRenderer (works with Mask)
    • MeshRenderer
    • SkinnedMeshRenderer
  • Included shaders:
    • Standard Opaque
    • Standard Transparent
    • Standard Transparent Cutout
    • Unlit Opaque
    • Unlit Transparent
    • Unlit Transparent Cutout
    • Sprite
    • Default UI
  • Works in runtime (you can change colors or show the original).
  • Bake the new textures or sprites to use with your shaders or materials.
  • Ideal to recolor pixel art sprites and meshes textures.
  • 4 Sample Scenes to show several use cases.
    • Overview: shows a lot of cases like UI elements, sprites, meshes, etc.
    • Playground: a full 3D scene to play with it.
    • Pixel art: a small platform pixel art example.
    • Tutorial: a small guided tutorial to apply the element and bake in a new texture.
  • Helper components to make it easy to change palettes.
  • Full source code.

Note: the plugin is not a screen post-process so you can change individual elements for your desired effects and results (The pixel art example shows well this use case).


===================================


Complete your project with these stylized KEKOS assets:

👦​👧​👦​👧​ Kekos - Customizable 3D Character Cartoon Kids.

🌴 KEKOS Tropical Beach

🐎 KEKOS Horses, Unicorns and Pegasus


Develop faster, better and smarter with these tools:

💻 Venn Console - Runtime Console, Command Input and Hotkeys Dashboard


===================================


❓ - Have any questions or bug reports?

✉️ Contact us through our forum thread, email, Twitter or Discord.

* Provide the following information if needed: Unity version, Pipeline (built-in or URP), Package version, Description of the problem, screenshots, and invoice number.

Technical details

=> Pipelines compatibility:

  • Built-in
  • URP

=> Components compatibility:

  • UI Images (works with CanvasGroup alpha, Mask and all image types (simple, sliced, tiled, filled))
  • UI Raw Images (works with CanvasGroup alpha, Mask and all image types (simple, sliced, tiled, filled))
  • SpriteRenderer (works with Mask)
  • MeshRenderer
  • SkinnedMeshRenderer

* you can recolor Render Textures also or use them as masks.


=> Shaders:

  • Standard Opaque
  • Standard Transparent
  • Standard Transparent Cutout
  • Unlit Opaque
  • Unlit Transparent
  • Unlit Transparent Cutout
  • Sprite
  • Default UI

"Asset uses Bloom Effect under MIT-0; see Notices.txt file in the package for details."

Colorinchis - Recolor at Runtime and Bake Textures Tool

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$45
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
62.9 MB
Latest version
1.0.1
Latest release date
Nov 11, 2024
Original Unity version
2021.3.28 or higher
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