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It's a powerful shader for Unity's terrain.
They allow to you create a NextGen surface for your terrain using a DirectX 11 tessellation.
This material support a real-time painting using a 4 brushes on one terrain.
Our algorithm using a LOD for calculating a count of an additive meshes. That mean that your terrain will NOT require more calculation than needed.
For start you just must set a material based on our shader to your terrain and set a displacement maps.
Shdaer fully support PBS:
- Albedo
- Normal
- Emission
- Metallic
- Smoothness
- Displacment
Optimized for work with atlas maps.
They allow to you create a NextGen surface for your terrain using a DirectX 11 tessellation.
This material support a real-time painting using a 4 brushes on one terrain.
Our algorithm using a LOD for calculating a count of an additive meshes. That mean that your terrain will NOT require more calculation than needed.
For start you just must set a material based on our shader to your terrain and set a displacement maps.
Shdaer fully support PBS:
- Albedo
- Normal
- Emission
- Metallic
- Smoothness
- Displacment
Optimized for work with atlas maps.
AAA Terrain by Anio
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$40
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License agreement
Standard Unity Asset Store EULALicense type
File size
12.0 MB
Latest version
1.4
Latest release date
Jul 25, 2018
Original Unity version
5.2.4
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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