11000+款5星资源

8.5万+用户参与评分

10万+社区成员鼎力支持

每款资源都经过 Unity 审核

此内容由第三方提供商托管,该第三方提供商在未接受Targeting Cookies的情况下不允许观看视频。如果您想观看来自这些提供商的视频,请将“Targeting Cookie”的Cookie偏好设置为“是”。
1/5
Basic SSAO solution for your URP/LWRP project. Based on Depth Texture only means it can work with almost any rendering method.

Features:
-Control various SSAO parameters like: Radius, Self Shadowing Reduction, Occlusion Factor etc to achieve the effect you want
-Smooth depth cutoff
-Resolution downscaling
-Simple and complex normals from depth
reconstruction
-Biliteral blur to prevent color bleeding on edges of geometry
-Gives good looking results even with a few samples per pixel (8, 12)
-Fast, takes 0.2ms to render on my RX580 with 8 samples and 1 blur iteration.

For integration with URP / LWRP pipelines asset uses Render Feature make sure you can add/use render feature in your project. If you are not using any asset using render feature then probably yes :)

This asset is not suitable for applying AO on small faraway objects because of depth buffer precision, this asset is more for scene with objects close to camera.

Note: this asset is not meant to be realistic from close up you will be able to see some noise if you are not using big amount of blur passes

Do not work with orthographic camera
Do not work with VR (except multipass rendering)
Works only with LWRP or URP

Basic SSAO (URP / LWRP)

(3)
72 users have favourite this asset
(72)
$15
增值税将在结算时计算
许可证类型:Single Entity
一个实体
适用于个人或小型企业。
多个实体
适用于大型企业或多用户。
退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
239.2 KB
最新版本
1.12
最新发布日期
2020年2月6日
原始 Unity 版本
2019.2.1
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
Unity logo
语言
反馈
合作伙伴计划
合作伙伴
USD
EUR
Copyright © 2025 Unity Technologies
所有价格不包含税
USD
EUR
$15