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NGSSEB or Next-Gen Screen-Space Edge-Bevel is a camera command buffer effect that smooth the look of geometry edges. Perfect for detached geometry such as CAD or ArchViz models or any model that requires a real-time soldering touch.

Highlights:
- Super optimized and fast, adjustable quality levels
- Smooth look, perfect for scenes composed of models that need this edgy attached/soldering look

- Per material masking, allows to disable the effect on any material
- Plug and play, does not require any asset modification, just drag the script to your main camera and voila
- Compatible with any built-in shader (custom or not), works only with deferred rendering
- AR/VR/XR single-pass and multi-pass supported

Install:
- Just drag the script to your main camera and tweak the properties to suit your project quality needs

Notes:
- Does not work with Forward rendering
- There's no normal map masking, gbuffer gets completely filtered but future versions will provide per object masking to fine tune edge bevels
- If you are targeting mobile don't go crazy with the Quality, recommended on powerful devices only

Future:
- Improvements to the algorithm (better edge detection)
- Screen space masking (per-object/per-pixel masking)
- SRP ports (HDRP and URP planned for late 2020)

Support:
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As with our other products, our commitment and support to users is our top priority, if you are not satisfied you can request a refund. Money back guaranteed.

Next-Gen Screen-Space Edge-Bevel

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$14.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
79.3 KB
Latest version
1.1.0
Latest release date
Dec 18, 2020
Original Unity version
2018.4.26
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