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可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2022.3.0f1
不兼容
兼容
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其他兼容性信息
  • This package is only compatible with URP.
描述

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Looking for a huge discount? Get all OccaSoftware assets and tools when you buy the OccaSoftware Bundle.


OccaSoftware presents: Outlines Post-Process for URP



Transform your Unity game with precise, customizable outlines.


✅Updated to Unity 6!

All the Occa Software assets are currently going through the process of being updated to Unity 6. If you run into any problems, please reach out to us!


Key Features:

  • Image-based outline system for instant, full-scene application
  • High-accuracy detection using color, depth, brightness, and normal algorithms
  • Organic feel with variation textures and distance-based adjustments
  • Compatible with both 2D and 3D environments
  • Customizable via global and local volumes

Technical Highlights:

  • Performance: 0.1ms on Nvidia 3070M, 13ms on Google Pixel 4a
  • Supports particle systems and VFX
  • Works with transparent objects
  • Single-pass blur with optional noise algorithm

Customization Options:

  • Outline thickness and color
  • Distance-based scaling
  • Offset and paper textures for unique effects
  • Blur intensity for softer outlines

Perfect for:

  • Enhancing visual clarity in complex scenes
  • Creating stylized or cel-shaded aesthetics
  • Improving object distinction in 2D and 3D games

FAQ:

  • Applies to entire screen, not per-mesh
  • Environments in marketing materials not included

Note: This asset is deliberately as lightweight as possible and includes minimal demo scenes.



We recommend pairing this Outline Post-Process with...

- Buto - Volumetric Fog and Volumetric Lighting for URP

- Altos - Skybox, Clouds, and Weather for URP

- Auto Exposure for URP

- Toon Kit 2

- Low Poly Fantasy Village Environment

技术细节

Includes:

  • 1 render pass component
  • 1 volume settings
  • 1 render pass enqueue component
  • 1 shader param file
  • 1 demo scene
  • 1 compute shader
  • 4 offset noise textures
  • 3 paper textures

Compatibility Notes:

  • Uses single texture binding for camera target, therefore not compatible with VR SPI.
  • Uses Compute Shader, therefore not compatible with WebGL.
相关的关键字

Outlines Post-Process - Universal Outline Shader for Unity URP

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$35
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许可证类型:Single Entity
一个实体
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多个实体
适用于大型企业或多用户。
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
2.8 MB
最新版本
1.1.1
最新发布日期
2025年2月13日
原始 Unity 版本
2022.3.0
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