평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
Simply assign the shader and drag the sprite wherever you want.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.28f1 | Compatible | Not compatible | Not compatible |
Compatibility:
- Created specifically for 2D Games.
- Does not support URP or HDRP.
✨ New in 3.0 ✨
- Added Water Reflection effect (reflects pixels on screen).
♻️ 100% Refund Guarantee ♻️
You are not satisfied with your purchase ?
Contact me and I will either resolve your issues or refund you.
⭐ Features ⭐
- 23 Post-Processing Effects
- Several Presets and Examples
- Highly Customizable
- Very Versatile
- Effects can be Combined
- Overlays can be Stacked
- Sorting Order Matters
- Compatible with Amplify Shader Editor
✅ Example Use Cases ✅
- Create fullscreen post-process effects.
- Blur the background layers of your 2D game.
- Create post-processing particles.
- Spread post-process effects from a source position.
- Apply post-process effects through UI Images.
- Blur everything behind a specific UI Menu.
- Create a 2D water surface (reflects pixels on screen).
- And many more...
❓ Need Support ❓
Email ➞ ekincantascontact@gmail.com
Discord ➞ Click Here
Documentation ➞ Click Here
Performance:
In most cases there will be zero performance cost.
2D games are very cpu-bottlenecked and this asset only uses the gpu.
Don't overuse this asset on lower-end mobile though.
Using the new groups feature drastically reduces gpu usage.
Requirements:
- Unity 2019.4 (or higher)
- Standard Render Pipeline
Overlay Filters 2D - Layered Post Processing Shaders
