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Lux Instant Vegetation consists of a set of shaders which add high quality procedural wind animations to pretty much any tree or bush mesh.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.20f1
Not compatible
Compatible
Compatible
Description

No baked bending data is needed. Just assign the shaders and get nicely bending vegetation - almost instantly.

In case you want to improve the final result the shaders also support baked bending information from a bunch of different sources. So you can easily iterate over your assets, start simple and go more into depth if needed.


Documentation / Forum

Technical details

Current version only supports HDRP and URP and needs Unity 2022.3.20+


Features

  • Procedural main and branch bending
  • Support for cylindrical and hemispherical wind masks
  • Global wind control driven by a Unity Wind Zone (directional wind only)
  • Per instance wind variation
  • Per instance color variation
  • LOD cross fading
  • Shaders are authored using Shader Graph

Lux Instant Vegetation

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FREE
License type
File size
22.0 MB
Latest version
0.94
Latest release date
Dec 27, 2024
Original Unity version
2022.3.20
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