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Generate and use SDF textures in Built-in RP, HDRP, and URP.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.38f1 | Compatible | Compatible | Compatible |
Additional compatibility information
Extract the appropriate package from the Packages folder depending on whether you're using Built-in RP, HDRP, or URP.
Description
With Signed Distance Field (SDF) textures you can render high-quality 2D shapes that degrade much better than regular bitmaps. You can customize and even animate the shapes using shaders parameters.
Technical details
Related keywords
SDF Toolkit
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License agreement
Standard Unity Asset Store EULALicense type
File size
9.0 MB
Latest version
2.0.1
Latest release date
Sep 14, 2022
Original Unity version
2018.4.9
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