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Simple customizable water, with several effects available, such as player ripple, blur refraction, caustics, foam, real and simulated reflections, procedural waves.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.11f1 | Not compatible | Compatible | Not compatible |
설명
Customizable water, with several parameters to adjust it to your preference and artistic style.
The package has several examples, water, player and terrain.
It also includes procedural foamy waves, a water blocker to prevent the water from being seen in certain areas (such as the inside of the boat), the player can leave a ripple effect on the water, as well as particles to complete the effect.
Works with all Unity mirroring systems.
Technical details
Stylized Water URP Shader
(평가가 충분하지 않습니다)
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$15
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라이선스: Single Entity
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
263.3 MB
최신 버전
1.1
최신 릴리스 날짜
2024년 4월 23일
원본 Unity 버전
2021.3.11
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