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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.0f1 | Not compatible | Compatible | Not compatible |
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OccaSoftware presents: Triplanar Shader
Transform your Unity URP projects with Triplanar Shader, the ultimate solution for effortless, high-quality texture mapping without UV unwrapping.
Key Features:
- Instant Triplanar Mapping: Skip time-consuming UV unwraps
- Intuitive Editor: User-friendly interface for quick setup
- Customizable Tiling & Blending: Fine-tune your textures with precision
- Comprehensive Texture Support: Albedo, roughness, emission, occlusion, metallic, and normal maps
- Axis-Specific Mapping: Unique textures for X, Y, and Z planes
- Shader Graph Integration: Easily extendable for advanced customization
Perfect for:
- Complex geometries and procedural meshes
- Rapid prototyping and iteration
- Achieving professional-quality texturing in minutes
Boost your workflow:
- Reduce development time
- Eliminate UV-related issues and artifacts
- Create stunning, seamless textures on any surface
We recommend pairing Triplanar Shader with...
- Buto - Volumetric Fog and Volumetric Lighting for URP
Technical details
Triplanar Shader - Advanced Texture Mapping for Unity URP
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파일 크기
128.2 MB
최신 버전
1.1.0
최신 릴리스 날짜
2023년 3월 9일
원본 Unity 버전
2021.3.0
지원
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