Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
1/4
The plugin is based on the separable subsurface scattering technique (SSSS), and used to render realistic skin or waxy surfaces.If you are trying to render high-quality human skin, this is very appropriate. It has the following features:
- Physics-based rendering.
- based on Separable Subsurface scatter(SSSS) technology.
- it`s possible to create many subsurface profile assets for different materials to render many characters of different skins in the same screen.
- Supports both forward and deferred rendering path.
- Fully compatible with Unity lighting system.
- Physics-based rendering.
- based on Separable Subsurface scatter(SSSS) technology.
- it`s possible to create many subsurface profile assets for different materials to render many characters of different skins in the same screen.
- Supports both forward and deferred rendering path.
- Fully compatible with Unity lighting system.
ZHSkin
(not enough ratings)
5 users have favourite this asset
(5)
$39
Taxes/VAT calculated at checkout
License type: Single Entity
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULALicense type
File size
873.1 KB
Latest version
2.0
Latest release date
Nov 14, 2019
Original Unity version
2018.4.10
Support
Visit siteQuality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersUSD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR