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Kahuna Studios started out as an independent studio solely focusing on personal R&D development back in 2009. Its humble beginnings started when its founder, Rey Samonte, discovered Microsoft’s XNA framework for developing games that could be deployed onto retail Xbox 360 consoles and Windows Phone devices. Kahuna Studios first started as a service provider in 2012 working with Flash development services for various clients. Soon after, that work evolved and Kahuna Studios started to focus on mobile such as Android and iOS devices using Unity3D.
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