Low poly Lizardmen. Rigged to Humanoid with additional bones
Only default shader
Lizardmen Pack
5 Characters
6 Weapons
NO HDRP OR URP!
ONLY DEFAULT SHADER
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones
Easy Animations retarget in Unity
Use the double sided material on the Cloth and Armor
Models are completely modular, you can remove or add any part you want
Lizardman Paladin
Video Preview
Character: tris 64 132, verts 41 620
Sword: tris 1 720, verts 978
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid:u_Jaw, u_Eye_L, u_Eye_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Tail_07, u_Tail_08, u_Tail_09, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_04_L, u_Cape_05_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R, u_Cape_04_R, u_Cape_05_R, u_Cape_Mid_01, u_Cape_Mid_02, u_Cape_Mid_03, u_Cape_Mid_04, u_Cape_Mid_05, u_Cloth_01, u_Cloth_02, u_Cloth_03, u_Cloth_04, u_Cloth_05, u_Sleeve_01_L, u_Sleeve_02_L, u_Sleeve_03_L, u_Sleeve_01_R, u_Sleeve_02_R, u_Sleeve_03_R
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Armor, Sword
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
4 Texture sets - Body, Eyes, Armor, Sword
Body Skin have 5 Color Variations
Pants have 3 Color Variations
All Cloth and Cape have 5 Color Variations
There are two armor options - Clean and Damaged
Eyes have 7 Color Variations
Sword Handle has 4 Color Variations
All the colors can be mixed to get new look
Number of Textures: 47
Lizardman Heavy Knight
Video Preview
Character: tris 54 838, verts 34 284
Sword: tris 2 980, verts 1 707
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid: u_Jaw, u_SideArmor_L, u_SideArmor_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04, u_Cape_05, u_Cloth_01, u_Cloth_02, u_Cloth_03
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Armor, Sword
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
4 Texture sets - Body, Eyes, Armor, Sword
Body Skin have 3 Color Variations
Metal_01 have 3 Color Variations
Metal_02 have 3 Color Variations
Cloth and Cape have 3 Color Variations
There are two armor options - with Ornament and without Ornament
Eyes have 7 Color Variations
Sword Metal has 2 Color Variations
Sword Handle has 2 Color Variations
Number of Textures: 43
Lizardman Assasin
Video Preview
Character: tris 60 452, verts 37 615
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid: u_Jaw, u_Belt_01-02, u_Tail_01-05
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body(2), Armor(2), Dagger, Sword
1K - Eyes
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
Body Skin have 3 Color Variations
Body Cloth have 3 Color Variations
Panths have 3 Color Variations
Metal_01 have 3 Color Variations
Metal_02 have 3 Color Variations
Leather_01 have 3 Color Variations
Leather_02 have 3 Color Variations
Gambeson have 3 Color Variations
Side Cloth have 3 Color Variations
Eyes have 7 Color Variations
Color of Armor can be easily mixed
Number of Textures: 52
Lizardman Berserker
Video Preview
Character: tris 46 222, verts 27 553
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Epic Skeleton: u_Jaw, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Tail_07
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Armor, Axe
1K - Eyes
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
4 Texture sets - Body, Armor, Axe, Eyes
Body have 12 Color Variations
Armor Spikes have 3 Color Variations
Every Leather have 3 Color Variations (6 in total)
Pants have 4 Color Variations
Cloth have 4 Color Variations
Horns have 3 Color Variations
Eyes have 4 Color Variations
Axe have 3 Color Variations
Color of Armor can be easily mixed
Number of Textures: 46
Lizardman Knight
Video Preview
Character: tris 58 092, verts 35 305
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, BodyArmor, ArmsArmor, LegsAndTailArmor, Cape, Sword
1K - Eyes
Textures - normal, roughness, albedo, AO, opacity, emissive
7 Texture sets - Body, BodyArmor, ArmsArmor, LegsAndTailArmor, Cape, Sword, Eyes
The Colors can be mixed to get new look
Every metal part of the Armor and blade of the Sword has Damaged textures
You can change the color of every part separately.
Body has 5 Color Variations
Eyes have 4 Color Variations
Armor have 3 Color Variations
Number of Textures: 81