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Low poly Modular Orc Realistic 04. Rigged to Humanoid with additional bones
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.15f1
Compatible
Not compatible
Not compatible
Description

Low poly Modular Orc Realistic 04. Rigged to Humanoid with additional bones

Only default shader

Technical details

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5

Character: tris 52 360, verts 32 368

Hammer: tris 1 304, verts 994

Rigged with Humanoid.

Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R, u_Armor

Easy Animations retarget in Unity

PBR Textures Metall/Roughness

4K Textures - Body, Armor, Outfit, Hammer

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

5 Texture sets - Body, Armor, Outfit, Hammer, Eyes

Body Skin has 5 Color Variations

Body has 2 types of Scars

Each Cloth has 5 Color Variations

Eyes have 13 Color Variations

Hair have 3 Colors

Eye Color can be selected separately for each Eye

All the colors can be mixed to get new look

The model is Completely Modular

Number of Textures: 68

The model is modular, you can remove or add any part you want.

Use the double sided material on the Armor

Only default shader

Orc Realistic 04 Modular

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