Technical details
NO HDRP OR URP!
ONLY DEFAULT SHADER
Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5
6 Pre Made Characters!
Character: tris 41 682 - 52 348 , verts 26 734 - 31 718
Mace: tris 2 108 , verts 1 344
Shield: tris 2 292, verts 1 505
Rigged with Humanoid.
Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Armor, Outfit, Mace, Shield
1K Textures - Eyes, Hair
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
7 Texture sets - Body, Armor, Outfit, Mace, Shield, Eyes, Hair
Body Skin has 5 Color Variations
Body has 2 types of Scars
Body has 2 types of Scars
Armor has 5 Color Variations
Cloth has 5 Color Variations
Eyes have 13 Color Variations
Hair have 5 Colors
Eye Color can be selected separately for each Eye
All the colors can be mixed to get new look
The model is Completely Modular
Number of Textures: 87
The model is modular, you can remove or add any part you want.
Use the double sided material on the Armor, Hair and Outfit
Only default shader