Game Ready character SAMURAI.
Low poly model pack can become part of your game.
Better check the description in each model before buying. Because in the description of the pack there is a limit on the amount of text.
The model and textures support HDRP and URP rendering, but you need to convert the materials yourself "Convert Selected Buit-in Materials to HDRP or URP" by first changing my shader to the standard one.
The package has models:
Samurai Boss - https://assetstore.unity.com/packages/3d/characters/humanoids/samurai-boss-167782
Faces 22108 verts 25834 tris 43591
Katana Girl - https://assetstore.unity.com/packages/3d/characters/katana-girl-207277
Faces 43676, tris 86410, verts 56798
Kitsune Ninja Girl - https://assetstore.unity.com/packages/3d/characters/kitsune-ninja-girl-208004
Verts - 111502, Faces - 71223, Tris - 132262
Samurai Ninja Girl - https://assetstore.unity.com/packages/3d/characters/humanoids/samurai-ninja-girl-197717
Verts: 59601 faces: 51459 tris: 99191
Samurai Female - https://assetstore.unity.com/packages/3d/characters/humanoids/samurai-female-modular-game-ready-192525
Verts: 41558, Faces: 34144, Tris: 65787
Samurai Girl Boss - https://assetstore.unity.com/packages/3d/characters/humanoids/samurai-girl-boss-175386
Faces 24102 Verts 30081 Tris 47129
Samurai Ronin - https://assetstore.unity.com/packages/3d/characters/samurai-ronin-201884
Verts : 38693, Faces : 31083, Tris : 60955.
- Technical characteristics of the model:
The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
Some samurai have animations.
The model is completely modular, you can remove or add any part you want.