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Low poly model for your game will be the main heroine of your game for you. Supports Built-in, URP, and HDRP
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.21f1
Compatible
Compatible
Compatible
Description

👍 Fighter Man

An action-adventure model with elements of survival horror and stealth action

👇 Key Features

👉Low-poly

👉Completely modular

👉Fully Rigged

👉Apple Blendshapes

👉Adjustable body parts

👉 Completely modular + interchangeable

👉4 textures of a man

👇 Polycount

➡️Character

🐥 Faces 18178 🐥 Tris 35407 🐥 Verts 18076

👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

👇 Blendshapes

👉Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

👇 Modularity

👉The model is completely modular, you can remove or add any part you want.

👇 Unity project

👉 Supported version: 2021.3.21f1

👉 Render pipelines: Built-in, URP, HDRP

👉 For facial animations use Blendshapes

👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character


Technical details

👉Low-poly

👉Completely modular

👉Fully Rigged

👉Apple Blendshapes

👉Adjustable body parts

👉 Completely modular + interchangeable

👉4 textures of a man

👇 Polycount

➡️Character

🐥 Faces 18178 🐥 Tris 35407 🐥 Verts 18076

👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

Fighter Man

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
408.6 MB
Latest version
1.0
Latest release date
Mar 12, 2025
Original Unity version
2021.3.21
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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