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1/6
Sculptural model in Zbrush, Maya Maya. texture map in 3D coat.
textures in PBR format (metal and other textures)
the model consists of 7 parts:
armor with texture of sec format 4096*4096, texture of weapon format 2048 * 2048, texture of head format 2048 * 2048, texture of fur format 2048 * 2048, texture of body 4096*4096, 2048*2048 texture eyes, 2048*2048 texture fur maps: relief, metallicity, roughness, AO, albedo and normals. The file format is TGA. Low poly 3D game model
Verts: 23291
Faces: 19815
Tris: 39148
textures in PBR format (metal and other textures)
the model consists of 7 parts:
armor with texture of sec format 4096*4096, texture of weapon format 2048 * 2048, texture of head format 2048 * 2048, texture of fur format 2048 * 2048, texture of body 4096*4096, 2048*2048 texture eyes, 2048*2048 texture fur maps: relief, metallicity, roughness, AO, albedo and normals. The file format is TGA. Low poly 3D game model
Verts: 23291
Faces: 19815
Tris: 39148
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