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This pack contains low-poly (with LOD's) modular prefabs for creating cyberpunk sci-fi environments: see video preview. HDRP pipeline.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.1.0f1
Not compatible
Not compatible
Compatible
Description

-=Glass City=-

What you see is what you get. HDRP pipeline.


Note: Girl not included.


Note: this is HDRP package variant:

BIP variant here: https://u3d.as/381b

URP (Universal) variant here: https://u3d.as/38iT


Compatible with 'Steel City': https://u3d.as/2wYq

This pack contains lowpoly (with LOD's) prefabs (modular) for creating cyberpunk sci-fi environments:

Includes:

● modular walls;

● flying robot-machines, animated, scripts system operated (see video preview);

● moving robot-machines, animated, scripts system operated (see video preview);

● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);

● lightning effect;

● misc props;

● textures 4K;

● 100-5000 tris;

● LOD's.

- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.

Technical details

● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);

● textures 4K;

● 100-5000 tris;

● LOD's.

- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.

cyberpunk - Glass City (HDRP)

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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.2 GB
Latest version
1.0
Latest release date
Sep 18, 2023
Original Unity version
2022.1.0
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