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You will get 183 stylized game-ready Alien grass assets in 2 texture atlases. 20 unique species. Vertex painted wind, LODs, Foliage Shader
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.8f1
Not compatible
Compatible
Not compatible
Description

You will get:

  • 183 meshes (20 species)
  • 2 texture atlases (4096*4096)
  • Foliage Master Material

Grass species:

  • Grass_Long
  • Grass_Middle
  • Grass_Short
  • Grass_Flowers
  • Grass_Clusters
Technical details

Number of Unique Meshes: 183

Number of textures: 12

Collision: No

Polycount: Min 12 - Max 1700 triangles

LODs: Yes (LOD0 - LOD1 - LOD2 - LOD3)

Custom Shader: 1

Texture Resolutions:

  • T_Plant_Alien_Grass_Atlas_01 - 4096x4096
  • T_Plant_Alien_Grass_Flower_Atlas_01 - 4096x4096

UVs:

  • channel 1: overlapping;
  • channel 2: non-overlapping (for baking lightmaps)

  • Wind is made by vertex painting in the Foliage shader. Change Wind settings in Material Instance.
  • Use BaseColor MaskTint and Emissive for different mesh colors.
  • All plants have SSS masks.
  • All plants have lightmaps.

Alien Grass Pack

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$19.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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