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Why remake score system when you can reuse. Using trophy makes score management a breeze. Get Trophy and start making great games !
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.27f1
Compatible
Compatible
Compatible
Additional compatibility information

Tested with Unity

  • 2022.3.27f1
  • 6000.0.35f1
Description

Uses scriptable object and singletons to provide smooth workflow. Provides better score mangement with modifiers and multiplier systems built in and a versetile extension system for external features for storage, leaderboard, score display, etc. 


Pre-Provided Extensions (Can be removed):

Cloud Storage: Unity Cloud Save, Firebase Realtime Database (Unity SDK)

Leaderboard: Unity Leaderboards

Local Storage: PlayerPrefs, Unity JSON, Binary, XML, Text (Plain & Base64), YAMLDotNet, Json.Net

Text Display: Text, Text Mesh, Text Mesh Pro, Text Mesh Pro UGUI, Modular 3D Text, Score Text (IMGUI, UIElements), Unity Event

Icon Display: Sprite Renderer, Image, RawImage, Score Icon (IMGUI, UIElements)


Notice: 3rd Party packages are not provided. So. Requires installation of those packages before importing pre-provided extensions to prevent compile errors. Check the links of pre-provided extensions to find the related package.


Some Links:

Documentation | Email


Technical details

Features:

▰ Lightweight & Powerful

▰ Dynamic & Extendible

▰ Optimized Scripts

▰ Clean Source Code

▰ Scriptable Object Based

▰ Value Modifiers

▰ Set Multipliers

▰ Cloud/Local Storage Support

▰ Optional Integrity Validation for Save/Load using hash algorithms such as (MD5, SHA1, SHA256, SHA384, SHA512)

▰ Leaderboard Support

▰ Text & Icon Display Support (IMGUI, UGUI, UIElements, 2D/3D)

▰ Events Support

▰ Smooth Friendly Workflow

▰ Custom Editors

▰ Score Explorer for both Editor & Runtime(Development Build Only)

Trophy - Ultimate Score System

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