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このコンテンツはサードパーティのプロバイダーによってホストされており、ターゲティングクッキーを使用することに同意しない限り動画の視聴が許可されません。これらのプロバイダーの動画の視聴を希望する場合は、ターゲティングクッキーのクッキーの設定をオンにしてください。
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Easily display and interact with web content in 3D or 2D using the web browser plugin trusted by over 1000 developers. See the developer site for full documentation.

🌐  Load a webpage from a URL or HTML string

📺  Watch videos and YouTube

<>  Create UIs with HTML

⚡️  Get started fast with the 3D WebViewPrefab and 2D CanvasWebViewPrefab, which render to a Texture2D and handle user interactions (click, scroll, drag)

📱  Includes a Native 2D Mode optimized for mobile

⌨️  Type with the included on-screen keyboard or native keyboard

• C# source code for a unified API that works seamlessly across Windows, macOS, Android, iOS, visionOS, WebGL, and UWP (each platform sold separately)

• Powered by WKWebView

• Comprehensive APIs for controlling the browser and listening to browser events

Execute JavaScript

Send messages from JavaScript to C# and vice versa

• View and create PDFs

• Integrate with OAuth

• Includes additional APIs for platform-specific features

• Supports transparent pages


Examples

• 3D WebView's included demo scenes:
    ◦ SimpleWebViewDemo
    ◦ CanvasWebViewDemo
    ◦ AdvancedWebViewDemo
    ◦ CanvasWorldSpaceDemo

AR Foundation example


System requirements

• Unity 2018.3 or newer

• iOS 10+

• Supports both Metal and OpenGL graphics

• Adds < 3 MB to the app's size


Important notes and limitations

• This package only supports iOS. To support other platforms, you can install additional 3D WebView packages, and you can save money on multiple packages by buying a bundle. All of the 3D WebView packages work seamlessly together, so all you need to do is install them into the same project, and then 3D WebView automatically detects and uses the correct plugin at runtime and build time.

• 3D WebView's native iOS plugins are provided as precompiled libraries, and the native source code for them is not provided.

• 3D WebView's native iOS plugins can't run in the editor, so a mock webview implementation is used by default while running in the editor. However, you can actually load and render real web content in the editor by also installing 3D WebView for Windows and macOS into the project. You can save money by buying both packages together in a bundle.

• When not running in Native 2D Mode, this package has the following limitations:
    ◦ Some 3rd-party JS video widgets don't function as expected. Also, on YouTube, the video resolution is 360p (640 x 360 pixels) and cannot be changed. For more details, please see this article.
    ◦ The web rendering frame rate is relatively slow (<15 FPS) due to iOS limitations. The exception to this is video, which is rendered at a high frame rate.
    ◦ Support for hover and drag interactions has limitations.
    ◦ WebGL content isn't rendered.
    ◦ Scrollbars aren't rendered.
    ◦ Some HTML5 widget popups (like date picker inputs) aren't rendered. For more details, please see this page.

• Also supports running in the iOS simulator.

• The iOS plugin embeds PDF.js from Mozilla, so you must display a copy of its included Apache 2.0 license in your iOS app's about page or credits.

3D WebView for iOS (Web Browser)

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払い戻しポリシー
このアセットは Unity アセットストアの払い戻しポリシーの対象です。詳細については、EULA のセクション 2.9.3 を参照してください。
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3ヶ月前
The best way to integrate anything web/html-related with your game or app!
Very professionally-made asset that does everything you could possibly want when integrating 3D, 2D, and native web views in your Unity project, impre...
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