11000+款5星资源
8.5万+用户参与评分
10万+社区成员鼎力支持
每款资源都经过 Unity 审核
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2020.3.10f1 | 兼容 | 兼容 | 兼容 |
This package contains a procedural mesh generator to build fully functional roads and walkways, including bridges, tunnels, roundabouts, traffic lights, etc. It is suitable for simulation games where you want to quickly produce multiple levels based closely on real places. The package allows you to specify a location box anywhere on earth, then build a detailed 3D model of all roads and walkways within that location box.
This package also contains a traffic and pedestrian simulator. Coding skils are required to use the simulator. Traffic includes cars, buses, taxis and trucks that move using industry-tested, peer-reviewed car-following and lane-changing algorithms. The package includes a code library that you can use to control the simulation, down to the level of individual vehicles and pedestrians. See API at https://vroad.uk/api
The scene generator runs on Windows/Mac/Linux, while the simulation can run on these and on Android and iOS. see our website for an example game: https://vroad.uk
An optional feature is that you can decorate the terrain by downloading terrain elevation and aerial image data from mapbox.com, if you register and create an account with them. This does not require any payment to Mapbox unless you exceed their free tier. If you do not register a Mapbox account, the only difference you will see is that the underlying terrain will be flat, and will be rendered with a plain texture of your choice.
Global Roads & Traffic [Pro]
