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1/7
Lightweight, scalable and extensible text & asset localization system for Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.27f1
Compatible
Compatible
Compatible
Description

GitHub | Manual | WebGL Showcase | Unity Forum Thread


KNOT Localization uses traditional key-value pair collection as a source data structure but automatically handles keys synchronization so you have designer-friendly interface to manage localization data in one place.


Only a few steps to get it working right away: Create Database → Add Language → Add Key → Enter Localized Value → Add Localized component to scene object → Done!


Customizable Text & Asset data sources, runtime data loading & unloading logic (including remote), editable as property & runtime accessible metadata and even the whole localization manager without touching the codebase.


ANY Platform / Render Pipeline. No dependencies. Full Editor Undo / Redo support.


Addons:

• TextMeshPRO

• Addressables

• OpenAI Autotranslator (Experimental)

• CSV Import / Export (Experimental)

KNOT Localization

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License type
File size
3.7 MB
Latest version
1.4.1
Latest release date
Dec 2, 2024
Original Unity version
2021.3.27
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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