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This unility saves all static variables marked with attribute [Config] to ini file. After game launching, parameters will be loaded from files. Do not need to rebuild the game after parameters changing.
You can change parameters in config file.

How to use:
- Drag & drop ConfigManager prefab into the scene
- Open your scripts and mark static fields you need with attribute [Config]
- Window-> ConfigCreator-> Create config file
- Done!

Tested on Windows only!

Auto Config

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File size
36.3 KB
Latest version
2.0
Latest release date
Dec 26, 2014
Original Unity version
4.5.5
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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