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Smart batch processor with a nice result screen.

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Batch execute your custom c# scripts on:
1) Your assets
2) Your scenes
3) gameObjects in the current scene
4) gameObjects in multiple scenes

The KGFBatch automates tasks in fast and efficient way. You will use this system in big projects with lots of gameObjects, assets and scenes. Typical examples of using the KGFBatch will be:

- Baking Lightmaps,
- Baking nav meshes,
- Delete gameObjects in multiple scenes that are not connected to a prefab.
- Rename gameObjects in multiple scenes having "_old" in their name.
- Rescale textures with a particular name.
- Build scenes into streamed packages
- Generate static occlusion culling
- aso..

KGFBatch

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License type
File size
5.8 MB
Latest version
1.0
Latest release date
May 13, 2013
Original Unity version
4.1.1
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